
Six-piece bonus (enabled with Ring of Royal Grandeur in the cube) boosts the damage of all minions and Army of the Dead for each active Skeletal Mage (but check the next section for a critical note). Four-piece bonus grants a 1% damage reduction, each time minions do damage, up to 50 stacks. Two-piece bonus adds a potential to reduce the cooldown for Army of the Dead by 1 second each time the minions do damage. With the full class set, you have the following bonuses: Bones of Rathma set - This class set is all about buffing every time your minions do damage. Focus on making the most out of these bonuses to help you get through the rift: That set is the foundation for this CR, but with some Ancient-quality pieces swapped in. Season 19 Necromancers receive the (non-Ancient) Bones of Rathma set from their Haedrig’s cache reward. For those of you trying to tackle this week’s as well, let’s break down the Americas Challenge Rift 135 for that step ahead and the sweet, sweet bounty mats. Pacific and has been driving me insane since then as I try to understand why I do not see the damage output I expected. The challenge changed on Monday at around 1:00 p.m.
This week’s Challenge Rift in Diablo 3 is, frankly, kind of a pain.